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High Performance 3D/2D/Video Accelerator
New Single Cycle 3D Architecture 5M triangles/second Triangle Setup Engine 128-bit Dual Rendering Pipeline 125M pixels/sec Trilinear Fill Rate Full AGP 2X Implementation including Sideband Addressing and AGP Execute Mode
3D Rendering Features
Single Cycle Trilinear Filtering S3® Texture Compression True Colour Rendering Void and Cluster Dithering for 16-bit Modes Specular Lighting and Diffuse Shading Alpha Blending Modes MPEG-2 Video Textures Edge Anti-Aliasing Vertex and Table Fog 16- or 24-bit Z-buffering Sprite Anti-Aliasing, Reflection and Environment Mapping, Texture Morphing, Shadows, Procedural Textures, and Atmospheric Effects
2D Acceleration Features
Highly Optimised 128 bit Graphics Engine Full Featured 2D Engine for acceleration of Bitblt, Rectangle Fill, Line Draw, Polygon Fill, Panning/Scrolling and HW Cursor 8, 16, and 32 bpp Mode Acceleration
High Speed Memory Interface
125MHz SDR SGRAM with Block Write 64-bit Synchronous Memory Bus 2-, 4-, or 8MB Frame Buffer SDRAM for cost savings SO-DIMM Memory Upgrade 512Kx32 or 256Kx32 Memory Parts
High Quality TV Out
Integrated NTSC/PAL Encoder Programmable 3-tap Flicker Filter Vertical Overscan Compensation Simultaneous CRT and TV Display
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